To win a game of Divine, the player must determine a secret color combination of four pegs – a.k.a. "the solution." The player has 10 opportunities to play a row of pegs matching the solution. When an attempt is played, small black and white result pegs are placed next to the row, showing how closely the attempt matches the solution. The player then uses this feedback to determine their next attempt. Play continues until an attempt identically matches the solution, or all ten attempts have been exhausted.
There are are eight difficulty settings. Each difficulty settings corresponds to an increased number of colors, and therefore possible combinations, that could be used in the solution.
When the player places a row of pegs on the board, a grid of small black and white result pegs appear in the area immediately to the left. The result pegs give the player information as to how closely their attempt matches the solution. The result pegs are based on the attempt as a whole.
The meaning of the pegs is this:
Using this mixture of attempts and result pegs, the player logically determines which pegs must be in the solution, and in which order. For examples, take a look at some recent games.